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Tammuz Sector (Outer Rim)    [ View Specifications » ]
Tammuz-an   The largest settlement in the Tammuz Sector is Tammuz-an, home to a non-Human species of the same name. Tammuz-an is located well away from the Triellust Hyperlane, in the rimward third of the Sector. It's nearest inhabited neighbor is in Galov Sector, the sector home to the Gamorreans. Tammuz-an is a hereditary MonarchyTammuz-an is so far from the Core Worlds that the Empire is disinterested and apathetic toward its existence- unless they hear of Rebellion. With no help coming from the Empire to deal with Tammuz-an's piracy problem, the Monarchy purchased outdated starfighter designs from Kuat Engineering. Tammuz-an is not especially welcoming of outsiders and prefers isolation. But its appeal to outsiders remains: it is not an Imperial holding.
Gansevor   Gansevor, located somewhat near the Triellust Route, is an obscure and (to Imperial eyes) backward colony. Known as a dry and rocky planet with sharp, unscaleable peaks, Gansevor is home to a small Near-Human population of around 20 million. They have little contact with outsiders. The planet has a united planetary authority in theory, located in Horetio, but the city-states are often at each other's throats over resources. Corruption is rampant. Gansevor is ambivalent to the Empire, offering no resistance to the sector's Imperial garrisons- but neither are they especially helpful or forthcoming.
Shola   The home to an extinct species, the Shola, the planet Shola is located in the Magatesso system. It is distant from the Triellust hyperlane and spinward-rimward near the border of Zoraster Sector. Shola is a world of intense volcanism, frequently violent tectonic shifts and corrosive air that was once thought to be breathable. Most of Shola is a combination of lava fields and active eruptions, with very few quiescent regions. Its star has gradually expanded into a Red Giant phase. Remnants of the Shola species are supposedly scattered through the quiescent regions but these too have been heavily subject to the stresses of seismic shifts and erosion.

Shola has a base of criminal activity by two powers: the Hutts and the Zann Consortium. There is no immediate Imperial presence.
Shiffrin   Shiffrin is an out-of-the-way Human colony dedicated to farming and agriculture. It's well-off the Triellust hyperspace lane and may never have drawn attention from anyone- except that a local farmer has recently discovered a useful ore for weapons manufacture. The Empire has moved in, established a base and beginning the process of building prisoner mining camps. Shiffrin may be the largest Imperial contingent in the Tammuz sector. The native farmers have been subjugated under martial law and an Imperial Colonial Governor has been installed to oversee the project.
Fendir   Fendir is an icy dwarf planet known as "The Larder" by the local Imperial garrisons- and a frozen hellscape to anyone else stranded there. With Shiffrin, Fendir is the only other Imperial base in the Tammuz Sector- and its footprint is quite modest. Fendir itself is the size of some moons and has not cleared the thin belt of rock, carbon and ice that it orbits its star with. Meteorite impacts are somewhat common. The atmosphere of Fendir is very cold, dry and thin- its equivalent of atmospheric pressure at sea level is similar to that of 3,000 meters on Corsuscant. And it only gets worse from there. Fendir does have life, most of it being subterranean and not especially large. Many of the life forms are lithovoric, siphoning minerals from rock with powerful digestive acids. Most of Fendir is flat, cratered or rocky outcroppings with the occasional durable lichen spread. But rubble caves do exist.
Braktoon   Braktoon is the largest moon of the gas supergiant planet Braktuus. Braktuus is a binary red star system. It's parent planet, Braktuus II, may have been a failed Brown Dwarf star. Braktoon is lightly inhabited in a triad of enclosed colonies. All of them are dedicated to mining either ore, or as a waystation to Braktuus' tibanna gas miners. The moon of Braktoon is tidally locked to Braktuus and is a tepid Venus with a close-to-Earth temperature. However, its atmosphere is unbreathable and is prone to dangerous dust storms and lightning. The planet only has water in two forms: rare subsurface caverns and an arctic polar cap. Braktoon is independent of the Empire and is administered by a Corporate Board of Directors- the board of Braktuus-Reutaricorp Mining LTD.
Braktuus   Braktuus II is the second planet in the Braktuus system, a binary red star system. Braktuus is the outer planet of a two system planet system. Braktuus is a Hypergiant and appears to have been a failed Brown Dwarf. Everything about Braktuus is inimical to life as the Core worlds know it. Braktuus is a turbulent world even by gas giant standards. But the Braktuus-Reutaricorp Mining group sees credits swirling in those dangerous clouds. Braktuus has no permanent bases in its atmosphere like Bespin, but it is mined for Tibanna. Small, ultra-durable harvesting stations descend from orbit into its outer layers, scoop for Tibanna and then come back into higher orbit- sort of like a whale diving and breaching. But when these craft are in the gas giant's clutches they are on their own: docking with them is impossible, and communications are at best spotty.
Naval Outpost ORHE-67   A small outpost located within the Fendir Star System around an ice dwarf planet called "The Larder." The outpost has only enough strategic value as a waypoint on a hyperspace route, but its Naval detachment theoretically monitors Hutt Space as well. Of late, the outpost mostly exists to reinforce Imperial interests regarding smuggling and piracy and does almost nothing in terms of local sector law enforcement. Smugglers and pirates who are caught by the Outpost are "Larded-" they are sent down to the icy planet below. Once processed they are given only minimal survival gear and forced to fend for themselves. If they live long enough for the next prison transport ship to arrive (which is at best every month), they are transferred to an Imperial prison. If they're dead, well, so be it.
Fendir Anchorage "Larder-Down"   Little more than a processing facility for sentient beings, Fendir Anchorage was once a Separatist outpost. Four years ago, the Empire's 211th Rimward Expeditionary Task Force near Shiffrin took it from pirates and converted it into a makeshift prison processing center. Now, the small local Navy detachment bring suspects here for questioning. "Larder Down" has no long-term holding cells: once processed, chipped with trackers and interrogated, prisoners are air-dropped into the frozen Fendir wilderness. There is only a small garrison there, of ten Imperial Snowtroopers, an attachment of five Navy Guard and a single AT-ST.

Quiberon Sector    [ View Specifications » ]
Lyran   Lyran system is a small agricultural world working at the subsistence level. It is independent in theory, but rife with criminal activity using the locals as a legitimate cover. Lyran IV is the habitable world. It's population is too low to effectively oust the pirates and criminal syndicates that abuse the colony, and the colonial administration are mostly on the payroll of the Pyke Syndicate and the Zann Consortium. Lyran's one major advantage is that it lies along the Triellust trade route. Despite being in an Imperial sector, the Moff of the sector pays little attention as long as the subsidies roll in.
Rothana   Rothana does not exist on any Imperial-sanctioned maps. Yet even ten years ago, during the Clone Wars, it was a prime target for the Separatists. Rothana, the homeworld of the enigmatic and socially byzantine people of the same name, houses the Rothana Heavy Engineering Corporation. The corporation is a subsidiary of Kuat Drive and was responsible for the design and manufacture of several Clone War-era mega-scale weapons, defenses and ships. Today it is occupied by the Galactic Empire who uses the facilities- and pressed Rothana slave labor- to build the imperial war machine. Vessels that stumble upon Rothana without prior clearance encounter an ice world with large construction yards only diminished by Corellia and shipyards of that scale. Such vessel without clearance are warned away by a robust Imperial Navy presence and may be subject to forced search.
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